
To create something special, you need to be brave but not reckless, and you need people around you to push you but also help you up when you stumble.
-Maik Reichelt, CEO
Rock this way!
...creating Games without boundaries
ByteRockers’ Games was founded in 2008 by Martin Knauf and has been led by Maik Reichelt since 2023. We aim to create unprecedented games and with the vision to develop something new out of every project, we set no limits on ourselves or our imagination. Combined with the best possible working conditions, we create new approaches for innovation and creativity in the gaming industry each day.





Games have long become mainstream and not just an ordinary form of entertainment. They embody the evolution of our culture, communication, interaction and networking in our modern society like no other medium. Thus, games are much more than just a pastime for us.



It's a long way to the top (if you wanna Rock'n'Roll)!
We’ve tried out numerous opportunities and learned important lessons over this impressively long period of over 15 years. And these experiences have shaped us into the company that we are today. We’re proud to have emerged stronger from each setback and continue to grow steadily. And we’ll continue to provide room for new ideas to flourish, because that’s the only way we can create games that reflect our passion for them.
Since 2024 we’re sharing this passion with other creative teams as we’ve started to become an indie publisher for external projects to give our partner’s project a fighting chance to survive in today’s tough market conditions. Feel free to have a look at our publishing section.
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"I wanted to be free from external solution specifications and go my own way unhindered. This freedom is an essential component, which is also reflected in the name:
ByteRockers' Games."
-Martin Knauf, Founder

Maik
CEO

Martin
Founder & Programmer
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Martina
CFO
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Jonas
Product Owner

Jelena
Junior Product Owner
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Martin
Product Owner

Andreas
Game Designer

Maxim
Game Designer

Silvan
Programmer

Nancy
Animator

Susann
Lead Artist

Niklas
Lead Artist

Dustin
Audio Programmer

Selim
Animator
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Maxi
Programmer

Inge
Game Designer

Hendrik
3D Artist
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Nick
Character Artist

Rainer
3D Artist

Damian
Programmer

James
Programmer

Oleg
Programmer

Sacha
VFX/Tech Artist

Paul
Level Designer

Gleb
Programmer

Ilona
Concept Artist

Laurenz
QA

John
Programmer

Leon
Programmer

Balthazar
Game Designer

Tim
Head of Marketing

Benni
Marketing Manager
Silvan
Programmierer

Mona
Marketing Manager

Maxi
Marketing Manager

Jan
Biz Dev

Silvia
Social Media & Community
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Srecko
Marketing Manager

Nat
Social Media & Community

Jolina
Marketing Trainee

Haein
Marketing & Product Designer

Rico
barketing manager
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Leia
Pawject Lead
Milo
Snack Security
